MFPS with Mechanim
- fieldofbattle
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- Posts: 63
- Joined: Fri Sep 25, 2015 8:47 pm
Isn't that simple to add it? Use .
Code: Select all
Anim.SetBool
- Wizard
- Member
- Posts: 97
- Joined: Sat Oct 10, 2015 6:06 pm
Let's be real... Mecanim is a huge awesome feature, but also problematic... especially for default character of MFPS... If you give Comercially free MODEL with All anims ready for mecanim to use in MFPS, with good textures fit to hands model, There could be chance of it, but on Bootcamp Character it's almost impossible that easy...
- Lovatto
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- Joined: Sun Dec 07, 2014 3:18 pm
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I have added mecanim to your MFPS project if I remember correctly,abg wrote:MFPS version with mecanim would be a big help for those with ai bot systems exetra, as mecanim seams to be every where these days and here to stay, so to speak.
I have had in mind to add it in a future update but for this I need a new player model.