ERROR! MFPS 1.0.63

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Jacopo97
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Joined: Wed Apr 29, 2015 5:09 am

UnityException: Tag: WeaponManager is not defined.
UnityEngine.GameObject.FindWithTag (System.String tag) (at C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineGameObject.gen.cs:320)
bl_Gun.Awake () (at Assets/MFPS/Scripts/Weapon/bl_Gun.cs:133)
UnityEngine.GameObject:SetActive(Boolean)
bl_GunManager:TakeWeapon(GameObject) (at Assets/MFPS/Scripts/Weapon/bl_GunManager.cs:142)
bl_GunManager:Awake() (at Assets/MFPS/Scripts/Weapon/bl_GunManager.cs:83)
UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
NetworkingPeer:DoInstantiate(Hashtable, PhotonPlayer, GameObject) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:2381)
PhotonNetwork:Instantiate(String, Vector3, Quaternion, Int32, Object[]) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonNetwork.cs:2135)
PhotonNetwork:Instantiate(String, Vector3, Quaternion, Int32) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonNetwork.cs:2079)
bl_GameManager:SpawnPlayer(Team) (at Assets/MFPS/Scripts/Network/bl_GameManager.cs:86)
bl_RoomMenu:MainMenu() (at Assets/MFPS/Scripts/GamePlay/bl_RoomMenu.cs:282)
bl_RoomMenu:OnGUI() (at Assets/MFPS/Scripts/GamePlay/bl_RoomMenu.cs:243)
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