UGUI Minimap issue

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UGUI Minimap issue

Postby redjack » Sun Sep 08, 2019 6:55 am


Just bought your wonderful asset - UGUI Minimap but caught an issue.

In the example scene using "Circle mode" icon is jumping for some reason.

I suppose that problem is in the code of offscreen detection: bl_MiniMapItem.cs
if (m_miniMap.useCompassRotation)

I changed nothing in example scene but materials.

Please help, I have the same issue in the real project!

Thanks in advance,

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Joined: Sun Dec 07, 2014 3:18 pm

Re: UGUI Minimap issue

Postby Lovatto » Sat Sep 14, 2019 12:56 pm

Try increase the "Circule Size" in bl_MiniMap -> Rotation Settings.

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