Hi,
I made elevator with bl_Door, but strange thing is happening,
Position to was set to 0, 16.3, 0 but when I use elevator on ingame, it only goes to 0, 5.425694, 0 and stay on there.
There's no console message about this one..
Really strange problem...how to fix this?
MFP bl_Door bug?
- Lovatto
- Admin
- Posts: 1834
- Joined: Sun Dec 07, 2014 3:18 pm
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the door use the world position not local position, so if your door have a parent the position that you are seeing in the inspector are the local position, but surely the world position is correctly (16.3).
so for take a position be sure that the door doesn't have any parent.
so for take a position be sure that the door doesn't have any parent.
- fieldofbattle
- Member
- Posts: 63
- Joined: Fri Sep 25, 2015 8:47 pm
Found why, I created multiple buttons with same door object.
- fieldofbattle
- Member
- Posts: 63
- Joined: Fri Sep 25, 2015 8:47 pm
Fixed with creating terminal script. Thanks.