MFP bl_Door bug?

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fieldofbattle
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Hi,
I made elevator with bl_Door, but strange thing is happening,
Position to was set to 0, 16.3, 0 but when I use elevator on ingame, it only goes to 0, 5.425694, 0 and stay on there.
There's no console message about this one..
Really strange problem...how to fix this?
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Lovatto
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the door use the world position not local position, so if your door have a parent the position that you are seeing in the inspector are the local position, but surely the world position is correctly (16.3).
so for take a position be sure that the door doesn't have any parent.
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fieldofbattle
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Found why, I created multiple buttons with same door object.
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fieldofbattle
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Fixed with creating terminal script. Thanks.
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