InGame-Chat

General support.
Post Reply
User avatar
Gallery Whitte
Contributor
Contributor
Posts: 20
Joined: Fri Sep 01, 2017 5:26 pm

Hi

I'm using MFP1 to build a 'Multiplayer-Exhibition-Simulation'
- and so the InGame-Chat is a main-feature ...
(for my visitors, to communicate)

Is there a way, to have the chat window shown all the time,
right from the beginning?

For my project it is not really necessary
to habe a button or a text
(like "click enter to open chat")

thought there could be a simple solution
(like a checkmark)
but its obvioulsy somewhere in the scripts
(enter-button) and i couldn t find it.

tx a lot
“GTA came from Pac-Man. The dots are the little people. There's me in my little, yellow car. And the ghosts are policemen.”
― Jesse Schell, The Art of Game Design: A book of lenses
User avatar
Lovatto
Admin
Admin
Posts: 1778
Joined: Sun Dec 07, 2014 3:18 pm
Contact:

Hi,

Are you using MFP or MFPS 1?
How to find your Invoice Number: Here
How to find your Order Number: Here
User avatar
Gallery Whitte
Contributor
Contributor
Posts: 20
Joined: Fri Sep 01, 2017 5:26 pm

I m using MFP from the https://assetstore.unity.com/packages/t ... rson-38333

(but it could happen that i come back again
and ask the same question for
mfps 2.0 ... - in half a year or so...^^)
“GTA came from Pac-Man. The dots are the little people. There's me in my little, yellow car. And the ghosts are policemen.”
― Jesse Schell, The Art of Game Design: A book of lenses
User avatar
Gallery Whitte
Contributor
Contributor
Posts: 20
Joined: Fri Sep 01, 2017 5:26 pm

hi

just to explain:

my problem is:
I d like offer my endcustomers the possibilty
to chat from webGL to PC standalone to Android Mobile
- in the same room.
(I want make 'realtime vernissages'...(with special avatars))

at this time I use MFP with webgl and standalone, it works, ok,
but unfortunatley I can't move in android
so
I have to build everything again in the future with mfps2
(I bought the mobile addon, but the whole avatar-system-modification
is to complicated for me at this moment)

so I m ganna export the exhibition
to android without multiplayer functions or the ingame chat,
but
with the photon demo chat..

I try to run this on android with the 'Lovatto Studio
FP Mobile Control' in Unity 2020, hope it works
if there s an easy way to integrate the FP mobile Control Asset
to the mfp (not mfps) please tell me
but I need to release, so he, you can t always get what u want.

to have the chat-window visible at the beginning in MFP would be great,
but as I said, have to release, its not that important,
tx anyway
albert
“GTA came from Pac-Man. The dots are the little people. There's me in my little, yellow car. And the ghosts are policemen.”
― Jesse Schell, The Art of Game Design: A book of lenses
Post Reply