When I open the project:
System.Reflection.TargetException: Non-static method requires a target.
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004c] in <695d1cc93cca45069c528c15c9fdd749>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00047] in <ad50112e30b445fdbf80d5814c3cbcf6>:0
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
Please help me, Thanks!
Error : Non-static method requires a target.
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this is a problem of Unity itself and not of the packageJoshuaLiu wrote: ↑Fri Nov 26, 2021 8:19 pm When I open the project:
System.Reflection.TargetException: Non-static method requires a target.
at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0004c] in <695d1cc93cca45069c528c15c9fdd749>:0
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x00047] in <ad50112e30b445fdbf80d5814c3cbcf6>:0
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
Please help me, Thanks!