Animator new weapon

Report bugs of MFPS 2.0 here
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ridick
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Joined: Wed Jun 17, 2015 8:20 am

UnassignedReferenceException: The variable SoloFireClip of bl_WeaponAnimation has not been assigned.
You probably need to assign the SoloFireClip variable of the bl_WeaponAnimation script in the inspector.
bl_WeaponAnimation.Fire () (at Assets/MFPS/Scripts/Weapon/bl_WeaponAnimation.cs:147)
bl_Gun.MachineGun_Fire () (at Assets/MFPS/Scripts/Weapon/bl_Gun.cs:720)
bl_Gun.InputUpdate () (at Assets/MFPS/Scripts/Weapon/bl_Gun.cs:357)
bl_Gun.OnUpdate () (at Assets/MFPS/Scripts/Weapon/bl_Gun.cs:275)
replace the model weapon buged.
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