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- MAC
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Rename the examplescene.asset whit the scene name you want.
MFPS on HDRP --) https://ka2studio.net/
- websbk
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- MAC
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You use the default scene called ExampleLevel.asset at first map in your gamedata config, rename it
if it is not that its another prob .. this fix it for me in the same issue.
if it is not that its another prob .. this fix it for me in the same issue.
MFPS on HDRP --) https://ka2studio.net/
- websbk
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Once again, this happens with any scene that is in the list first, let's say if the scene I have is called Zomby and its name in the project for example Scene1, then the screen initially displays Scene1. It shouldn't be like this
- MAC
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But it is.. so rename the scene1.asset by Zomby and it will show you Zomby name in menu or wait another solution
MFPS on HDRP --) https://ka2studio.net/
- Lovatto
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In bl_LobbyUI.cs -> FullSetUp() change the line:
to
Code: Select all
MapNameText.text = bl_GameData.Instance.AllScenes[bl_Lobby.Instance.CurrentScene].RealSceneName;
Code: Select all
MapNameText.text = bl_GameData.Instance.AllScenes[bl_Lobby.Instance.CurrentScene].ShowName;