Player continues running after sliding

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FoxArm
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Posts: 10
Joined: Mon Apr 20, 2020 2:42 am

Goodmorning. I'd like to report a bug about the sliding. When you press C to slide, if you run, the player continues running being crouch.
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Lovatto
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To fix simply change these lines:

Code: Select all

if (State != PlayerState.Jumping)
            State = PlayerState.Idle;
in bl_FirstPersonController.cs -> DoSilde()
with:

Code: Select all

if(Crounching)
                State = PlayerState.Crouching;
            else if (State != PlayerState.Jumping)
            State = PlayerState.Idle;
Let me know if that works for you.
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