hello everyone;
I trying to use the attachment system from lovatto studio with the new version of MFPS but is see it like is no compatible with version. Any idea...because i would like buy almost all the addons but i like make sure the all are compatible each other on special with the assets.
Attachment system
- Lovatto
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- Lovatto
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- Lovatto
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- trinithon
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As can see I try to put the (bl_gun) in the attachments (in that case the suppressor) but is not allow me.
Then I try with player that come by default with the addon ( player customizer) but is not allow me ether
(As can see in the video as well) I think maybe is the version of the assets even if I have the latest version of both one.
Basically the video is a example that I try to do.
But you can try put (bl_gun) in a new attachment and you see.
And thanks you for you support I know is not easy .
Then I try with player that come by default with the addon ( player customizer) but is not allow me ether
(As can see in the video as well) I think maybe is the version of the assets even if I have the latest version of both one.
Basically the video is a example that I try to do.
But you can try put (bl_gun) in a new attachment and you see.
And thanks you for you support I know is not easy .
- Lovatto
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- Posts: 1834
- Joined: Sun Dec 07, 2014 3:18 pm
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I have checked this and confirm the error,
for fix it simply change the line 61 of bl_AttachmentGunModifier.cs:
with:
for fix it simply change the line 61 of bl_AttachmentGunModifier.cs:
Code: Select all
script.m_Gun = EditorGUILayout.ObjectField("Gun", script.m_Gun, typeof(bl_Gun), false) as bl_Gun;
Code: Select all
script.m_Gun = EditorGUILayout.ObjectField("Gun", script.m_Gun, typeof(bl_Gun), true) as bl_Gun;