Skin do not work photon

Support for MFPS 2.0
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haskoman
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Joined: Wed Aug 22, 2018 1:57 pm

Tue Jul 09, 2019 6:52 am

Hi,

Others player can not see if players have skins in the weapons,

Help please
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haskoman
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Joined: Wed Aug 22, 2018 1:57 pm

Wed Jul 10, 2019 11:17 am

up please
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Lovatto
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Wed Jul 10, 2019 6:48 pm

I guess you are using Customizer,
Please share your logs: test again with 1 build and the editor (when both players in room and joined), show me a screen shot of the console in editor.
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haskoman
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Posts: 74
Joined: Wed Aug 22, 2018 1:57 pm

Wed Oct 23, 2019 11:32 am

Help please no work photon camo skin......

Code: Select all

NullReferenceException: Object reference not set to an instance of an object
CustomizerCamoRender.ApplyCamo (System.String weapon, System.Int32 camoID) (at Assets/Addons/Customizer/Content/Script/Internal/Structures/CustomizerInfo.cs:56)
bl_CustomizerWeapon.ApplyAttachments () (at Assets/Addons/Customizer/Content/Script/Core/bl_CustomizerWeapon.cs:65)
bl_CustomizerWeapon.ApplyAttachments (System.String line) (at Assets/Addons/Customizer/Content/Script/Core/bl_CustomizerWeapon.cs:77)
bl_PlayerSync.SyncCustomizer (System.Int32 weaponID, System.String line, Photon.Pun.PhotonMessageInfo info) (at Assets/MFPS/Scripts/Network/bl_PlayerSync.cs:414)
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <7ba07f088431485bb722f3b3373e87ee>:0)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <7ba07f088431485bb722f3b3373e87ee>:0)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <7ba07f088431485bb722f3b3373e87ee>:0)
Photon.Pun.PhotonNetwork.ExecuteRpc (ExitGames.Client.Photon.Hashtable rpcData, Photon.Realtime.Player sender) (at Assets/Photon/PhotonUnityNetworking/Code/PhotonNetworkPart.cs:488)
Photon.Pun.PhotonNetwork.OnEvent (ExitGames.Client.Photon.EventData photonEvent) (at Assets/Photon/PhotonUnityNetworking/Code/PhotonNetworkPart.cs:1997)
Photon.Realtime.LoadBalancingClient.OnEvent (ExitGames.Client.Photon.EventData photonEvent) (at Assets/Photon/PhotonRealtime/Code/LoadBalancingClient.cs:2782)
ExitGames.Client.Photon.PeerBase.DeserializeMessageAndCallback (ExitGames.Client.Photon.StreamBuffer stream) (at C:/Dev/photon-sdk-dotnet/PhotonDotnet/PeerBase.cs:640)
ExitGames.Client.Photon.EnetPeer.DispatchIncomingCommands () (at C:/Dev/photon-sdk-dotnet/PhotonDotnet/EnetPeer.cs:544)
ExitGames.Client.Photon.PhotonPeer.DispatchIncomingCommands () (at C:/Dev/photon-sdk-dotnet/PhotonDotnet/PhotonPeer.cs:1535)
Photon.Pun.PhotonHandler.FixedUpdate () (at Assets/Photon/PhotonUnityNetworking/Code/PhotonHandler.cs:116)
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