Players that throw all of their molotovs do not get their weapons back and are unable to pull up any of their other weapons. The issue is only experienced after the last molotov is thrown and it tries to switch back to guns, if you change prior to being out there are no issues.
Please review the weapon handling for this one.
Weapon Pack #1
- Lovatto
- Admin
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- Joined: Sun Dec 07, 2014 3:18 pm
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Sounds like a problem because the import order (you import first the addon package and then the source weapon pack),
you can try deleting both folders (the Weapon Pack addon folder and the Weapon Source folder), then import again by importing first the source package (Animated Hands with Weapons Pack) and then the addon package.
you can try deleting both folders (the Weapon Pack addon folder and the Weapon Source folder), then import again by importing first the source package (Animated Hands with Weapons Pack) and then the addon package.
- Lovatto
- Admin
- Posts: 1834
- Joined: Sun Dec 07, 2014 3:18 pm
- Contact:
Open the player prefab (where you integrate the weapons) go to the FPWeapons -> Select the SniperRifle -> in the bl_Gun inspector set ReloadPer to Magazine.
- Henne
- New Member
- Posts: 2
- Joined: Thu Aug 27, 2020 11:16 am
- TheOGProphet
- Contributor
- Posts: 1
- Joined: Sun Apr 17, 2022 7:54 pm
Just bought the weapon pack #1 and am confused as to what I do after I import it into my project. Can anyone steer me into the right direction?