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U Login Pro

Posted: Fri Feb 19, 2021 11:00 am
by setdevil
GameData was cached synchronous, that could cause bottleneck on load, try caching it asynchronous with AsyncLoadData()
UnityEngine.Debug:Log (object)
bl_GameData:get_Instance () (at Assets/MFPS/Scripts/Core/bl_GameData.cs:264)
bl_OfflineRoom:Awake () (at Assets/MFPS/Scripts/Network/Room/bl_OfflineRoom.cs:30)

Re: U Login Pro

Posted: Tue Apr 19, 2022 7:03 pm
by jessidion
How did you fix this? Having the same issue.

Edit: Figured it out, make sure your game version matches on the client and server, I also set "remember credentials" type to "Username only".